Erfreuliche Neuigkeiten für alle Monsterjäger, denn laut den Turtle Rock Studios erscheint im Laufe der kommenden Woche der neue Balance-Patch 1.3 auch für die Xbox One- und PS4-Fassung von
Evolve. Durch die neue Aktualisierung werden diverse Parameter der Jäger und Monster verändert, wodurch das Spielerlebnis noch ausgewogener werden soll. Die kompletten Patch-Notes findet ihr direkt unter diesen Zeilen:
ALL MONSTERS
- Minor maintenance and improvements
- All monsters can see recent damage on their health bar to help make burst damage visible
KRAKEN
- Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation.
VORTEX
- Cooldown increased by one second.
- Reduced knockback magnitude.
TRANQ DARTS, STASIS GRENADES AND HARPOONS
- Pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
- Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
AFTERSHOCK
- Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.
WRAITH
- Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.
WARP
- Speed reduced 25%
SUPERNOVA
- Duration decreased by 50%
DECOY
- Wraith becomes visible for half a second when shot while cloaked.
- Increased cooldown time by 2 seconds.
WARP BLAST
- Speed reduced by 40%
- Range no longer levels up.
- Radius levels up now.
- Max travel distance set to 30 meters for all levels.
- Damage increased by 10%
MARKOV
- Arc Mine tuning
ARC MINE
- Damage reduced by 20%
- Fixed a bug where damage extended past the trigger radius.
- Health reduced by 75%
- Arm time increased by one second.
HYDE
- Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde’s overall damage output.
TOXIC GRENADE
- DPS increased by 50%
- Added proximity detonation (works vs airborne Kraken now)
- Reduced fire rate
- Reduced lifetime by 15%
MINIGUN
- Accuracy increased by 25%
- Damage increased by 20%
PARNELL
- Multifire Rocket Launcher tuning
MULTIFIRE ROCKET LAUNCHER
- Has better accuracy while jumping and jetpacking
MAGGIE
- Harpoon Traps tuning
HARPOON TRAPS
- Arm time increased by one second.
GRIFFIN
- Sound Spike tuning
SOUND SPIKE
- Now detect stealthing monsters within a 15 meter radius.
- Radius increased from 50 to 60 meters.
BUCKET
- Guided Missile Launcher tuning
GUIDED MISSILE LAUNCHER
- Damage increased 11%
CABOT
- Rail Cannon tuning
RAIL CANNON
- Damage reduced by 30%
- Reload time increased by 25%
VAL
- Increasing her overall effectiveness.
MEDGUN
- Heals 20% faster
- Consumes ammo 2.5x faster.
TRANQ
- Duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)
CAIRA
- Acceleration Field tuning
ACCELERATION FIELD
- Cooldown increased by 15 seconds.